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BDMinus
11th September 2008, 06:04
I've been reading about a feature in Windvd called digital natural motion. the feature page says this:

"Keep fast-moving objects sharp and crisp using the latest motion compensation technology. The software detects the original frame rate (24, 25 or 30 frames per second) and intelligently fills in frames on the fly to create judder-free playback at all frame rates"

My display only takes 60hz so I don't think I could use reclock. Has anyone see this in action? Which is better, reclock or this?

ashlar
11th September 2008, 06:56
Reclock is better, but if you are stuck at 60Hz you could give this a try. There's people that tend to like that solution. I am not one of them, as it "creates" stuff that is not in the original filming.

lych
14th September 2008, 05:03
If you have ffdshow and avisynth installed you could try this script

ConvertToYUY2()
c=last
c=c.assumeFPS(Round(c.Framerate),true)
c.ConvertFps(Framerate*2,zone=Height/2)
c.ConvertFps(60) # // or what ever is your refresh rate

Just past it into the avisynth portion of ffdshow and enable. Click Here (http://forum.doom9.org/showthread.php?t=135504) for the original thread from Doom9 on emulating Digital Natural Motion in avisynth.

BDMinus
18th September 2008, 08:15
If you have ffdshow and avisynth installed you could try this script

ConvertToYUY2()
c=last
c=c.assumeFPS(Round(c.Framerate),true)
c.ConvertFps(Framerate*2,zone=Height/2)
c.ConvertFps(60) # // or what ever is your refresh rate

Just past it into the avisynth portion of ffdshow and enable. Click Here (http://forum.doom9.org/showthread.php?t=135504) for the original thread from Doom9 on emulating Digital Natural Motion in avisynth.

Thanks for the link, i haven't experimented with avisynth or ffdshow or really anything involving directshow "art" vs "science". i'll add it to my research list.