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View Full Version : Games that dont work with current GJ


Anakha56
30th March 2007, 06:21
So lets be proactive and give a list of current games that dont work with the latest copy of GJ...

Supreme Commander: Have tried everything under the sun but it still wont work.

Test Drive Unlimited: Cant even launch the game as it detects GJ running.

Command and Conquer 3: According to Thraxas it does not work either...

Any other games that currently dont work? Maybe with this thread going we can get the dev's working on a fix for them now? Please?;)

Yard Waste
30th March 2007, 17:17
Why can't people just wait until the release then start asking for revisions ect. These games just might already be addressed.:doh:


As a general observation, there appears to be a complete lack of patience and understanding by a number of the owners that purchased from the former makers of the the utility. Slysoft is a great company the keeps their various software utilities updated frequently, sometimes a few times a month and even weekly. Problems are quickly addressed and rectified. I know because I ready own their stuff. Chill out!!! When it is released, I am sure that it will work better than ever.:agree:

Webslinger
30th March 2007, 17:59
So lets be proactive and give a list of current games that dont work with the latest copy of GJ...

Wait until Game Jackal is actually released by Slysoft please. Also, when you do start listing games, run Protect ID first (or something), and list the type of copy protection type and version that are on the discs.

If you're experiencing issues with GJ send a ticket in here: http://www.gamejackal.com/support/

SHARKMEAT
30th March 2007, 19:21
C&C 3 works as long as it is 1.0, and with image checked............but if you want to play online you need the 1.2 patch, and that is were the problem starts with playing C&C3 it dosen't like the restrictions built in the new patch....EA also put a 30 FPS cap on the game

incognito
31st March 2007, 00:59
supcom worked for me. Plus the first patch that they released, removed the disc security check anyway. GJ is not even required.

Mike89
31st March 2007, 22:02
Game Jackel never could crack any game using Starforce copy protection.

BadIronTree
1st April 2007, 02:14
Game Jackel never could crack any game using Starforce copy protection.

game jackal never crack anything....

it does not change any files!

its an emulator....

You play the game 2-3 times and GJ read and copy the "info" that is needed from the cd to start the game...

so if you remove the cd.... the game "read" the info that it need from the Gj folder


they had plans for starforce but since UBISOFT droped the protection its now a low target :P

incognito
1st April 2007, 03:10
game jackal never crack anything....

it does not change any files!

its an emulator....

You play the game 2-3 times and GJ read and copy the "info" that is needed from the cd to start the game...

so if you remove the cd.... the game "read" the info that it need from the Gj folder


they had plans for starforce but since UBISOFT droped the protection its now a low target :P

Ubisoft, dropped Starforce? Really!?!? If that's true, this is excellent news for my game center! Where did you hear/ read this?

Bifford
1st April 2007, 04:36
It was announced in April last year LOL :D

Do a search on any search engine for ubisoft Starforce and you'll read all about it in various places. Hell, it even got onto the wiki heheh.

Starforce is as bad as Norton antivirus - once it's on your system it's screwed. There's no way out except to reinstal from scratch. Nasty.

Sam

Mike89
1st April 2007, 12:37
I used the wrong word when I said, "cracked". I know very well how Game Jackel worked, I had it.

I'll re-phrase. Game Jackel did not work on any Starforce protected games.

sheep
1st April 2007, 14:00
Starforce is as bad as Norton antivirus


Good comparison and its so true ;-)

InTheFlow
1st April 2007, 22:53
Starforce is as bad as Norton antivirus - once it's on your system it's screwed. There's no way out except to reinstal from scratch. Nasty.

Sam

I had varieous problems with Starforce myself. The main issue (that I noticed anyway) was that while it was on my system, it wouldn't allow me to update the firmware for my burner.

Anyways, just wanted to mention that you actually can get it off w/o reinstalling the OS. You have to go into the registry, remove some entries & then find and delete about 3 files off your system. Then it really is gone.

If interested, boycottstarforce.net (http://www.boycottstarforce.net/) has a nice how-to that I was able to successfully follow.

Loonie
2nd April 2007, 03:05
As sharkmeat says, C&C3 works great out of the box for GJ, but patching it (required for online play) soon puts a stop to that. It looks horribly like that wretched SecuROM crud again.

And yes, Ubi has dropped Starforce.

sYk0
5th April 2007, 05:47
I created a plugin (made it last year) for Game Jackal.
It may help with getting some games to work which have a new version of SecuROM.

I've successfully tested it with Silent Hunter 4 (SecuROM 7.32.xx).

Links:
http://www.sendspace.com/file/kzrekc
http://www.megaupload.com/?d=NJNFOYZ2
http://rapidshare.com/files/24428202/HIde-Jack.rar.html

Good Luck...

Regards,
sYk0.

Kilgore87
5th April 2007, 10:22
the 1.3 patch introduces a new securerom 7.32. this is a different version from your 7.29 hide-jack plugin. twas pretty neat idea though.

http://www.daemon-tools.cc/dtcc/gamedb.php?letter=C

sYk0
5th April 2007, 12:03
Like i said above, I tested it with Silent Hunter 4 v1.1 which has SecuROM 7.32.009 and it worked...

I'n not sure if it will work with C&C 3 v1.3, did you try it?

If it does not work post here and i'll update the plugin ;)...

Kilgore87
5th April 2007, 12:14
i've tried it, hasn't worked with 1.3 c&c 3

Loonie
5th April 2007, 15:19
Actually, I've managed to test it on this PC and I seem to have got it to work.

I found you have to create a new profile, but don't specify an executable or tell it to automatically launch the game. Then, when the profile is running, insert the disk and start CNC3.EXE from explorer, or the start menu or whatever (do NOT launch it from GJ itself. If you let GJ launch the game, SuckuROM moans about it).

When you exit the game, you will need to deactivate the C&C3 profile (right-click and select it from the systray icon). GJ will then do its usual profile finalizing stuff.

You should then have yourself a working profile. But remember, you need to start the profile (from a GJ shortcut, or from GJ itself) and then launch the game independently of GJ for the profile to work, or... or, well, it won't work.

Also remember to allow a few seconds after starting the profile before launching the game, so the profile has time to kick in.

So, it's a slight inconvenience in that you can't use the convenience of a GJ shortcut to launch the game (I love those things, so seamless), but at least it works. I'm not sure if this would work without the plugin, I shall find out tonight on my laptop. But my initial test has been promising. Good job, sYk0.

Long live Game Jackal!

Kilgore87
5th April 2007, 15:58
loonie's procedure only works with the plugin installed. just goes to show that gamejackal can actually survive with just it's fans. let's hope the new release will come out soon.

Loonie
5th April 2007, 16:14
I'm creating a little exe file for launching a GJ profile, then after a delay, launching the game exe, 'cause I like having a single shortcut. The only thing I can't do is shut the GJ profile down when the game quits (one of the things I like about GJ's shortcuts is the way they run GJ, launch the game and then close GJ when it's finished).

In fact, while I've been typing this, I've thought of a possible way to do this. I'll have to experiment some more. Once I finish work.

Loonie
6th April 2007, 01:29
Yup, you're right, Kilgore, it only works with the plugin, otherwise it produces the 'conflict with emulation software' error. Provided you have the plugin, and run C&C 3 independently outside of GJ, it works.

As for having GJ launch the game automatically, no luck on that front. The best I can do is write a little app that can launch a GJ profile, then after a delay launch the game, but I cannot get it to shut GJ down afterwards. I tried a similar app, which GJ could launch instead of the game, but again, it is still essentially running under the GJ process, so it won't launch.

I did find one trick to make it launch, and that was to define the app as being "C:\windows\explorer.exe", and feed it the parameter "C:\games\CC3\cnc3.exe". This called on the (already running) explorer to execute cnc3.exe, so it appeared outside of GJ. But of course, explorer.exe doesn't finish, so you still have to shut down GJ anyway. Which of course removes the whole point of doing that. Plus it confuses the hell out of SuckuROM, and you'll need to reboot before it'll even work again.

If there was a way of ending the maplom.exe process from a commandline option, we'd be in fully automated business. So until then, we'll just have to wait for SlySoft to implement support for the latest SuckuROM. In the meantime, this plugin does at least facilitate an effective workaround. So again, good job, sYk0.


Edit: You know, it really does pay to look at readme files sometimes. There is a way to shut down GJ from the command line. The quest continues!

Loonie
7th April 2007, 01:25
Okay. Here is a batch file that will launch the game:

@echo off
profilestart.lnk
PING -n 10 127.0.0.1>nul
cnc3.exe
PING -n 2 127.0.0.1>nul
"C:\Program Files\Maplom\maplom_sc.exe" /deactivate


Couple of points: it seems SecuROM is a little touchy, and it still sometimes detects an emulator conflict (perhaps the plugin needs an update?). It displays this behavior running manually or via the batch file.

You need a shortcut to the GJ profile in the game directory. Mine was called "profilestart", so the batch file command is "profilestart.lnk".

Then PING command is being used to pause the batch file (it just pings the computer locally) to allow the GJ profile time to start up before the game is called. You can change the delay time in seconds by changing the -n parameter; mine is set for 10 seconds. A final short delay is added to allow the program to close before shutting the profile down (probably not needed).

evlncrn8
7th April 2007, 02:32
my my my, what a HORRIBLE method...

ever investigated the start command?

Starts a separate window to run a specified program or command.

START ["title"] [/Dpath] [/I] [/MIN] [/MAX] [/SEPARATE | /SHARED]
[/LOW | /NORMAL | /HIGH | /REALTIME | /ABOVENORMAL | /BELOWNORMAL]
[/WAIT] [/B] [command/program]
[parameters]

Loonie
7th April 2007, 17:05
This method is only a workaround, I made no guarantee of neatness. You can use the start command along with the wait flag, but it doesn't functionally make much of a difference to the batch file. It will just mean
"profilestart.lnk" will become "start profilestart.lnk"

and

"cnc3.exe" will become "start /wait cnc3.exe".

It may provide a little additional benefit, as I've found after some use, running the exe from the batch file seems to produce the "conflict with emulator" error more often than running the exe from an explorer window after starting the profile. The start command may help by running the application as an individual task. You will still need the PING command in there to allow the batch file to pause before going to the next command.

To be honest, I'm hoping SlySoft will address the new SecuROM system soon anyway, so GJ will go back to working as intended. In the meantime, there is at least a SecuROM workaround.

evlncrn8
7th April 2007, 17:39
yup, just a crazy use of ping really, thats why i commented, wasnt personal really.. but yeh, lets see what happens as/when/if gj is released soon
i still think it'll get blacklisted from time to time, just like clonecd is etc..
and slysoft aint exactly fixed that quickly

Loonie
10th April 2007, 11:50
Heh. I will grant you that the PING is kind of a scruffy way to add a delay. Unfortunately, the ways of pausing a batch file for a specific time are limited.

As for your blacklisting comment, I really hope that doesn't turn out to be the case. GJ would frequently be blacklisted by SecuROM, but the GJ team would always address it as quickly as they could. I hope SlySoft don't take that away from it.

evlncrn8
10th April 2007, 15:15
yup, though well we could judge their response against their other products being blacklisted... clonecd/clonedvd for example, pretty sure thats blacklisted by secu... has been since early securom 7, and it still is... and i think anydvd is also blacklisted.. i'll see if i can do some experiments at the weekend...but i think its fair to say that slysofts current anti blacklisting fixes/releases are not really done...

Webslinger
10th April 2007, 15:27
yup, though well we could judge their response against their other products being blacklisted... clonecd/clonedvd for example, pretty sure thats blacklisted by secu... has been since early securom 7, and it still is... and i think anydvd is also blacklisted.. i'll see if i can do some experiments at the weekend...but i think its fair to say that slysofts current anti blacklisting fixes/releases are not really done...

I have all of these programs installed on my system, and with the exception of clonecdtray running (as opposed to simply having clonecd installed), Securom 7 doesn't blacklist any of them. A very early version of F.E.A.R. wouldn't run with Anydvd running, but installing patches changed that. Clonedvd2 has never been targeted by anything.

InTheFlow
10th April 2007, 19:58
yup, though well we could judge their response against their other products being blacklisted... clonecd/clonedvd for example, pretty sure thats blacklisted by secu... has been since early securom 7, and it still is... and i think anydvd is also blacklisted.. i'll see if i can do some experiments at the weekend...but i think its fair to say that slysofts current anti blacklisting fixes/releases are not really done...

The other thing to keep in mind is that GJ does not copy games so a publisher does not need to be concerned with it like they would anydvd, for example.

Loonie
11th April 2007, 00:00
The other thing to keep in mind is that GJ does not copy games so a publisher does not need to be concerned with it like they would anydvd, for example.

You're assuming common sense on the part of the publishers. Dangerous.

evlncrn8
11th April 2007, 12:31
yup, never assume that you know what the publishers think... they're a tricky bunch of individuals who change their views more times than people change their socks :)

Thraxas
11th April 2007, 19:18
The other thing to keep in mind is that GJ does not copy games so a publisher does not need to be concerned with it like they would anydvd, for example.

Yes. BUT it does circumvent the copy protection they have put on the disc which might irk them somewhat as I imagine it isn't cheap.

I understand the need for copy protection. Anything that makes the pirates job harder is a good thing, but let's be honest the only people who EVER have problems with copy protection/drm are the people who have actually paid for the product.

markl
21st April 2007, 21:11
One thing I hope is fixed with a future update is that I find with DVD's that have multiple games on them do not work. Game Jackal does not seem to be able to start the process. For instance our family have Star Wars Battlefront o both standalone disk and the DVD with 4 Star Wars game soon it. I can make a profile from the standalone disk but not the DVD with 4 games.

The only game on the DVD I can make a profile for is the first game on the DVD.

I think the program may be looking for the files in the wrong place on the disk and hence not being able to launch the game and make a profile.

But that is only a guess, as I have noidea how it really works.

Cheers MarkL

Webslinger
21st April 2007, 21:18
I can make a profile from the standalone disk but not the DVD with 4 games.


Is that a commercial release? I own both Battlefront I and II (they both worked with Game Jackal); I don't recall either game being bundled with any other games, but I suppose it's possible Lucasarts bundled them together with something else.

InTheFlow
23rd April 2007, 13:29
Is that a commercial release? I own both Battlefront I and II (they both worked with Game Jackal); I don't recall either game being bundled with any other games, but I suppose it's possible Lucasarts bundled them together with something else.

Yes, it is a commercial release. It comes with republic commando, empire at war and another couple I believe.

Webslinger
23rd April 2007, 13:45
Yes, it is a commercial release. It comes with republic commando, empire at war and another couple I believe.

Probably profiling the wrong executable then

Crusher
23rd April 2007, 23:20
I own 'Star Wars: The Best of PC' which has 5 games spread across 2 DVD's and had no problem with Game Jackal on any of the games. Are you trying to emulate the whole disc once for all the games on it? because each game needs its own seperate profile off the one disc...

binky
27th April 2007, 12:19
Thanks Loonie, I've got CNC3 working now with your plugin. 8)

evlncrn8
28th April 2007, 09:55
the hide-jack one?

Loonie
29th April 2007, 23:09
You're most welcome, but alas I can take the credit for the implementation, not the plugin itself.

sickley
6th May 2007, 17:51
i have a couple games with the new securom 7.32/7.31 GJ blacklisting, Sparta ancient wars, and Genesis rising. ill test them out with the gj-hide plugin over the next few days and post my results when i get the chance

evlncrn8
7th May 2007, 02:30
the plugin is just subinacl !! damn.. so it just blocks registry keys...
and im pretty sure the recent secu versions detect that...
back to square one :(

sickley
7th May 2007, 22:17
the plugin is just subinacl !! damn.. so it just blocks registry keys...
and im pretty sure the recent secu versions detect that...
back to square one :(

nuts.....:mad:

sickley
13th May 2007, 16:27
i have a couple games with the new securom 7.32/7.31 GJ blacklisting, Sparta ancient wars, and Genesis rising. ill test them out with the gj-hide plugin over the next few days and post my results when i get the chance

well i got both of them to work; need to be made without autolaunch and i believe that you will need hidejack plugin :D :D :D

Partisan357
20th May 2007, 01:10
Hello, and thanks to the ones that posted the plugin on this board. here are some results.

The following games work with up to date versions (patches) as of today.

Jade empire SE
Command and conquer 3
Silent hunter iv (used dynamic Scan)
war front: turning point

The following games are resisting, but I have yet to try other modes.

S.t.a.l.k.e.r
Battlestations Midway
Latest version of Prey (earlier ones worked fine)

Yard Waste
20th May 2007, 10:29
S.t.a.l.k.e.r

Disk is not needed for the version I have (Canada). I used it only for installing and it's been in the box every since. I understand that other areas of the the world have Securom and StarForce.

on the side--you gamers in other areas of the world need to be less accepting of intrusive protection and let the gaming companies know that you are not going to purchase their product. I would love to buy Trackmania stuff and some of the Toca racing games, but not with Starforce on them.

sickley
25th May 2007, 23:56
usa release of stalkers also doesnt require disk to play
also i believe that Battlestations Midway should work with it, it uses securom 7.30 which i haven't had a problem with (up-to-date) Game jackal.
you could try using the hide jackal plugin

cybmole
30th May 2007, 07:47
Help! - this DVD has securerom V7 which detedcs gamejackal & refuses to run while GJ is running.

someone please tell me more about the hide plug-in in case that fixes it.
i.e. where to get it / what it does / how it works.

I have GJ version2.8.17.495

cybmole
30th May 2007, 08:01
tomb raider anniversary - I tried downloading the hide jack plugin from one of the locations above & put the dll into a maplom/plugins folder as instructed , then closed/restarted GJ.

but Tomb raider Anniversay still detects it & so won't run,

and attempt to make a profile fails with an eerror msaage that a required security module cannot be activated.

so I guess it's wait for a slysoft release or a game crack, whichever comes anlong first , or commit the ultimate heresy of playing with the DVD in the drive!

Loonie
30th May 2007, 11:54
Try using the hidejack plugin, but don't use any auto launching. When the capture or profile is running, launch the game manually. The plugin seems to enjoy more success when the game in question is run from outside of the GJ process.

cybmole
30th May 2007, 12:56
OK, but how do I capture the profile to begin with please - the usual method of letting GJ do that does not work ?

cybmole
30th May 2007, 15:41
progress, followed the maual insturctions above & the profiel is being created as I type -it's doing the finalising routing.

so presumably I then lock it, take out the DVd & try running the game using the GJ profile. I'll report back.

thanks to the hide-jack author & others who have posted help on this.

now does this latest securerom have any sneaky later checks or should the came gontinue to wotk thru GJ forever, if it works to begin with ?

PS the securerom guiys must have some confidence in theeirproduct as there's no key to type in for this game, it's relying solely on the securerom portection.

cybmole
30th May 2007, 15:50
well that seems to have worked.

so you launch the profile, then launch the game & it starts up without the DVD - neat. I'm happy to use a 2 step process.

then when you're done playing you deactivate the profile - I guess there's no harm done if you forget to to that & just power-off or do other stuff - it just means your DVD drive is not there until you deactivate, yes ?

thanks again to all contributors.

evlncrn8
30th May 2007, 17:29
securom doesnt have key stuff to install
perhaps you're thinking of starforce, where the key is actually a media descriptor key, which is a sub component of the protection....

cybmole
31st May 2007, 01:55
no what I meant was - most games have a unique 20+digit key in the box or on the back of the manual which you have to type in when you install. In addition to whatever copy protection is on the disc.
So e.g. NWN2 has a long key + has Securerom protection.
TRA uses Securerom only, these is no game key or registration process, maybe beacuse it has no online multiplayer component to protect.

evlncrn8
31st May 2007, 05:48
aah, that key thing is usually done by the publisher and is usually found on multiplayer games, its not a 'feature' of the copyprotection (safedisc, securom
and so on)... can also be found on single player games, especially ones from paranoid publishers... (who end up using a crap algo... most of the time... ea is a fine example...) the key is usually always 20 yup, 4 of which is a crc.. so its really only 16 :)

Webslinger
2nd June 2007, 14:35
Thread locked. With the new release of GJ, I would prefer not having confusing information perpetuated. I will create a new thread and sticky it.